The fine print, in plain words
Where every number comes from, how fresh it is, and what happens when a free plan says slow down. The times and limits on this page are read from the same settings the app runs on.
| Number | Source | How often it refreshes |
|---|---|---|
| Digital copies of each card, base and foil | A full scan of the card collection, read straight from the Solana blockchain. When instant pull tracking is set up and checked against the chain, our own pull records are used instead. The saved snapshot when neither is available. | Full scan reused for 1 hour across servers (10 minutes in one server's memory). Counts from our own pull records reused for 30 seconds. A full resync also runs once a day at 17:00 UTC ( your time). |
| Digital cards minted, digital packs issued, ripped and sealed | Four collection counts checked against completed sealed-product movements on Solana. Rips use card mints divided by ten. Combining and breaking do not count as rips. | Reused for 5 minutes. The top bar asks again every 1 minute while the tab is open. |
| Who pulled what, and when (rip log, 1h and 24h) | Our own pull records when instant pull tracking is set up, otherwise marketplace mint records for the card collection. | Reused for 2 minutes. Each refresh reads up to 4 pages of 200 mint records. The rip log asks again every 1 minute. |
| Wallet binder | The cards that address holds, read straight from the Solana blockchain. | Reused for 5 minutes per wallet. |
| Pack Lab, Supply flows and Pack mix | Successful finalized transactions in a bounded Solana card-collection sample. Whole packs need ten distinct card slots and a completed opening record. Gaps and unknown causes stay labelled. | Shared sample reused for 1 hour. A tool request can check again after that time; this is not a scheduled update or the full history. |
| Floor, sales and listings | Market data: collection stats, recent sales and the cheapest listings from the marketplace. | Stats 10 minutes, sales 3 minutes, listings 5 minutes. |
| Checked product listings | A bounded search for the selected card and finish, sealed pack, box, case or promo. Digital and physical asks stay separate, with unknown coverage labelled. External category browsing contributes no price totals. | Digital comparisons reused for 5 minutes, physical comparisons for 15 minutes. Searches start when a product is selected, with the last successful check shown. |
| Family tags | Printed on the card art, not in the metadata. Read off every card by hand into a file in the repo. | Fixed for set 1. |
| Card art | The image each token points to, resized and saved with the app. | Fixed for set 1. |
On top of that, a shared cache in front of the site keeps each page for 1 minute and may hand out the previous copy for up to 5 minutes more while it fetches a new one. The top bar data is cached for 30 seconds, the rip log for 1 minute, market data for 2 minutes and share images for 10 minutes.
Loose packs, packs inside boxes, packs inside cases and ripped packs must add up to issued pack equivalents. A box holds 24 packs and a case holds 240 (official announcement). Packs returned by breaking a box are not counted as newly issued supply.
Sealed share is (loose packs + 24 times boxes + 240 times cases) divided by issued pack equivalents. It covers digital products on Solana. It does not measure remaining physical stock.
A count is published only when the completed history and every product total balance. During a partial conversion, a missing record or a failed check, the last passing count keeps its own timestamp. Activity groups completed actions by UTC day, including a partial latest day. Refreshes follow requests, not a guaranteed schedule.
Older saved hourly points remain unchanged. Current rip totals use card mints divided by ten; a pack burned during combining is not a rip. The historical hourly chart covers only its labelled records and does not fill missing hours with new estimates.
Every digital card is backed by a physical card in the warehouse. A digital foil represents a physical foil.
0xQuit describes a queue of roughly 1,000 pre-opened physical packs. A digital rip selects a random pack from that queue, rather than simply taking the next pack.
His explanation of the sealed commitment says pack contents are hidden from the public before a rip and the random selection happens on Solana. The warehouse knows the contents; a small authorized group at Yuga can retrieve the encrypted records, with retrievals logged. This describes the published process, not an independent security audit.
The official claim checker shows the packs still available to a BAYC or MAYC. The published allowance is 10 packs per BAYC and 2 per MAYC, claimed through a Totem.
Claim deadline: .
0xQuit announced the checker. Check eligibility and the latest terms on the official site. This portal does not connect a wallet or submit a claim.
24 packs make a box (240 card slots). 10 boxes make a case (240 packs).
Combine 24 sealed digital packs into a box, or 10 boxes into a case, on the . They can be broken back down. Nothing is opened until a pack is ripped. . .
0xQuit has said: Legendary and Prestige serials are in normal packs. Common, Uncommon and Rare serials are reserved for separate serialized packs.
He confirmed Legendary versions are 1/1 and Prestige serials are numbered to 5 per card. These are different runs, separate from base and foil.
The Common, Uncommon and Rare serialized packs will be randomly airdropped, and he confirmed they will be free. Those posts do not announce a release date. This report counts base and foil digital copies on Solana, not a separate serialized population.
See serialized run sizes and the normal-pack rules.
BAYC announced: ApeFest attendees received a sealed First Pull pack containing one of seven exclusive Swamp Origins promo variants.
Promos are separate from the main set's 120-card set and 240 base-and-foil slots. Their digital status and copy counts have not been verified here. Uncounted does not mean zero.
BAYC announced: The first wave of Mudwater packs for ApeChain is allocated to more than 50 NFT communities, with outreach to founders underway.
This describes the communities receiving packs. It does not identify a separate ApeChain card contract. All population counts, wallet holdings and pull rates shown here cover Solana only. Any allocated packs issued in the tracked Solana collection are counted by the same scan.
Every page has one status line under the title. It starts with one of three words.
All times are shown in your own time zone, worked out by your browser. Hover any time to see the full date and the same moment in UTC. Share images are made on the server, which does not know your zone, so they use UTC and say so.
1h and 24h numbers are only shown for windows our pull history fully covers. If it covers part of the window they are marked partial, and if it covers none of it they show n/a.
This site runs on free plans. Each server paces itself with its own request budget:
| Data | Burst | Steady rate | Plan |
|---|---|---|---|
| Sealed supply checks | 2 | 1 a second | Shared cached checks |
| Card and wallet lookups | 2 | 1.5 a second | Free plan: 2 requests a second, 100,000 lookups a month |
| Collection counters | 5 | 5 a second | Free plan: 10 requests a second |
| Backup Solana connection | 2 | 1 a second | Free public connection with strict limits |
| Physical listings | 2 | 1 a second | Bounded cached searches |
| Physical peer listings | 2 | 6 a minute | Two requests, then one every ten seconds |
| Mint records and market data | 4 | 9 a minute | Free plan: 120 requests a minute |
When a shared limiter is set up, all servers together also stay under 60 sealed supply checks requests per 1 minute, 90 card and wallet lookups requests per 1 minute, 300 collection counters requests per 1 minute, 4000 physical listings requests per 24 hours, 10 physical peer listings requests per 1 minute, 60 mint records and market data requests per 1 minute. Without one, each server keeps its own count, so the total depends on how many servers are running. The shared cache above is what keeps that number low.
Wallet lookups are limited to 10 per visitor per 1 minute. Requests time out after 10 seconds and are retried up to 2 times with growing waits.
If a data source says slow down, you keep seeing the last good numbers with their time, and this message:
Sorry, we're being rate limited because we're on a free plan. Please try again in a minute.
Opening a pack burns it and mints 10 cards whose names say which pack they came from, so every opened pack can be rebuilt. The pack back states two kinds of odds, and Pull rates checks each the way it is written:
Packs are counted as the unit, not single card slots, because the 10 cards in a pack are not independent.
A 0 to 100 score per card, based on digital supply, with nothing hidden:
It describes digital copies on chain, on Solana only. Family and printed rarity do not affect a card's score. Compare foil counts directly in the foil scarcity view. Physical cards opened outside the digital system are not counted. It is not a price prediction.
The site never asks you to connect a wallet and never signs, buys, bids or sends anything. The binder reads public holdings for any address you paste. API keys stay on the server and are never sent to your browser.
Whether each feed answered just now, and how fresh it is. Times are in your own time zone; hover one for UTC.
| Feed | Status | As of |
|---|---|---|
| Card counts | Live | |
| Packs ripped and sealed | Data provider unavailable | |
| Pull history | Live | 1h full, 24h partial. |
| Market data | Live | |
| Sealed supply | Data provider unavailable |
Pull updates use regular checks about every 1 minute while you browse. Records can lag a rip. Notifications wait for a fresh, complete pack record and stay quiet on the Rip log. They do not announce older records when you first arrive or return to a tab.
The saved snapshot is a full scan of the chain from : 45,420 cards across 120 card numbers. Pull times come from marketplace mint records (100.00% of cards matched). Family tags were read from every card image by hand, since they are not in the metadata.
Spotted a wrong number, have an idea, or want to ask how something is counted? DM @santi_ on X. Every message is read.
mfigge gives ceilings of up to 10,000 sealed boxes and 1,000 sealed cases. These shrink as physical product is opened.
0xQuit explains that digital packs can be redeemed into a digital box, and boxes into a case. Each requires enough matching sealed physical stock in the warehouse.
Sealed digital products earn $APE reflections. 0xQuit says sealed boxes and cases receive a boost. The size of the boost has not been published.
Moving between digital and physical is listed as coming soon in the official app. This report will only count it after the activity has been checked.
@mfigge's official allocation chart covers 10,000 boxes across community airdrops, commercial distribution, community onboarding and partner communities. It covers physical and digital distribution together.